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Clash Royale' Made $2.5 Billion in Revenue in Three Years (Analyst)

Clash Royale' Made $2.5 Billion in Revenue in Three Years (Analyst)

That's an average of nearly $2.3 million spent by players each day since the game's launch in March 2016.

Supercell reports 2023 revenues drop 4% to $1.82B while profits dip 8%

What's News: 'Fortnite' rakes in $100 million in revenue in its first 90 days on iOS - , We Make Games Our Business

Clash Royale - Wikipedia

Supercell printing money with Clash games - SuperData

How Honkai: Star Rail Reveals Cracks in the HoYoverse

Speaking on behalf of the entire CR Community(Buff Progression please) : r/ClashRoyale

How Honkai: Star Rail Reveals Cracks in the HoYoverse

Fortnite' iOS Revenue Hits $300 Million in 200 Days

Supercell plans to take “bigger creative risks” with new games, entering its next chapter with €1.7 billion made in 2022

Supercell's Clash Royale Surpasses $3 Billion in Lifetime Revenue • iPhone in Canada Blog

Game Market Overview. The Most Important Reports Published in September 2023

Capcom – Working Casual

Make Pass Royale purchasable with gems. : r/ClashRoyale

Boeing shares make biggest gain since 2009 on second-quarter profit

Clash Royale MOD APK v40088004 (Unlimited Gold) - Jojoy