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Clash Royale Daily Revenue Exceeded $1.5 Million in August

Clash Royale Daily Revenue Exceeded $1.5 Million in August

Clash Royale daily revenue for August 2018 was more than $1.5 million worldwide, according to Sensor Tower Store Intelligence estimates.

2021 mobile gaming notable trends and releases

Spring Valley surpasses 11 million downloads, while its lifetime revenue approaches $10 million

Supercell's Brawl Stars Surpassed $63 Million Grossed in Its First Month

Daily Digest: Clash Royale and $1.5 million, SCUM has sold 700,000 copies, THQ Nordic's new asset

Spring Valley surpasses 11 million downloads, while its lifetime revenue approaches $10 million

In-Depth, Long-Term Legendary Cards Analysis : r/ClashRoyale

Itseems clash royale made $10 million USD in April which is higher compared to the previous month $7 million. Those value packs worked for supercell. : r/ClashRoyale

The mobile games that have made more than $1 billion in lifetime sales, Pocket Gamer.biz

Supercell's Clash Royale Revenue Has Surpassed $2 Billion, and It's Still Going Strong