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The Perfectly Imperfect VFX of 'Poor Things

The Perfectly Imperfect VFX of 'Poor Things

For Simon Hughes and his Union VFX team, Yorgos Langthimos’ dark comedy, a stunningly designed visual maelstrom, required something completely different from a typical VFX project, including odd, surgically created hybrid animals using as much actual footage as possible, integration of plates shot with 3 different film stocks, 11 enormous wrap-around LED screens, 50s style painted backdrops, and some really crazy colored skies.

Behind the Scenes: Poor Things, Industry Trends

Guillermo del Toro's Pinocchio' visual effects video interview - GoldDerby

LIBERATING THE WEALTH OF SURREAL VISUAL ARTISTRY OF POOR THINGS - VFX Voice MagazineVFX Voice Magazine

The Stories Behind Emma Stone's Costumes in 'Poor Things' - The New York Times

Poor Things

I enjoy it as 'fun bad' what are your thoughts? (I generally like the vfx, besides modok) : r/Marvel

Using virtual production and ICVFX to make Yorgos Lanthimos's 'Poor Things

Comedy First Impressions

Inside the 'Poor Things' World: Miniature Steamships, Massive Sets and Sleeves That Look Like Lungs

NYFF Review: Poor Things – Awardsdaily

How Poor Things' steampunk world of mutant animals and liquid skies came to life