sottoscrivi

Accedi

When We Made Hollow Knight - MCV/DEVELOP

When We Made Hollow Knight - MCV/DEVELOP

Team Cherry’s co-directors Ari Gibson and William Pellen explain how going for a hand-drawn, insect-themed title was a way to avoid some challenges and reveal their inspirations for Hollow Knight – and, no, Dark Souls is not one of them
Goat Simulator, Snake Pass and Superhot all have something in common: they are very successful games whose lives started during a game jam.And Hollow Knight can now join that club too.Having released

The Making Of Hollow Knight - Game Informer

Hollow knight MC human design [OC] (WIP) : r/HollowKnight

Hollow Knight Fan Projects 2020! Thread — polycount

The Making Of Hollow Knight - Game Informer

I've happened to make my own hollow knight vessel oc, im in love with them. I've got some extra doodles of them so I'll post those in the comments (regular and gijinka)

The Two Failed Games That Combined To Make Hollow Knight

The Making Of Hollow Knight - Game Informer

Eibon-W-Walde] Team Cherry team designed as Hollow Knight characters (this time including two more members of the dev team). : r/HollowKnight

HK poster I made for a truly amazing game : r/HollowKnight

How Hollow Knight Makes You Feel Feeble

Steam Workshop::Hollow Knight Music Replacer