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When We Made … Kena: Bridge of Spirits - MCV/DEVELOP

When We Made … Kena: Bridge of Spirits - MCV/DEVELOP

Vince Pavey talks to Josh Grier, COO and co-founder at Ember Lab about turning an animation studio into a video game studio and developing a hit video game all at once, as the pair avoid evil spirits ahead of Develop:Brighton

Kena: Bridge of Spirits is officially a success as studio goes full-time

Kena: Bridge of Spirits patch 1.05 fixes mask glitch

The July issue of MCV/DEVELOP is online now! Inside: Guerrilla, Tara Mustapha, Yorkshire's Games Industry and more! - MCV/DEVELOP

THE ROT'S TRUE FORM Kena: Bridge of Spirits #17 (END)

Death's Door (video game) - Wikipedia

Sony Music becomes a video game publisher with new Unties indie label - MCV/ DEVELOP

Ember Lab recoups development costs for Kena: Bridge of Spirits

When We Made … Kena: Bridge of Spirits - MCV/DEVELOP

The magic of creating Kena: Bridge of Spirits - Unreal Engine

Kena: Bridge of Spirits Deluxe Edition ALL REWARDS

The magic of creating Kena: Bridge of Spirits - Unreal Engine

Ember Lab

Kena: Bridge of Spirits releases anniversary update — GAMINGTREND

MCV/DEVELOP 970 July/August 2021 by Biz Media Ltd - Issuu

20 Questions (And Answers) About Kena: Bridge Of Spirits - Game Informer